The Mermaid Mask Creative Director on Making a Sequel and Two Decades of Game Development
Interview with Adam Vian, Creative Director at SFB Games, about making a direct sequel with The Mermaid Mask and Crow Country's success.
Read MoreEverything You Need to Know about Marathon
In just a few days, Bungie is set to release Marathon, a brand new extraction shooter from the prolific studio behind Halo and Destiny. While Marathon will be a new universe for several generations of gamers, it’s actually a reboot of…
Read MoreHow I Made a Platformer Using Action Game Maker
Listeners of The Respawn Station Podcast may recall that back in June of 2025, we had devised a new segment where we pitched a game idea that we would try to create in a piece of recently released video game development software called Action Game Maker.…
Read MoreJakub Szamalek on New Tech-Thriller and the Difference Between Writing Games and Novels
During the Xbox Games Showcase last month, we saw a new trailer for The Blood of Dawnwalker, the debut title from Rebel Wolves, a team consisting of some former CD Projekt RED developers. The Narrative Director for Dawnwalker is Jakub Szamalek. While he…
Read MoreStarsand Island Technical Director on NPC Affection System and Heart Stories
We recently got the chance to interview Golton Gao, Technical Director at Seed Lab, about Starsand Island and its NPC Affection System.
Read MoreThe $80 Era | How Gamers are Paying More for Less
The video game industry is in a very unique position right now. On one hand, video games are the highest-grossing form of entertainment, outgrossing books, music, and movies. In 2024, the global games market brought in nearly $200 billion. In comparison,…
Read MoreThe Future of Respawn Station
Hello, fellow travelers! Welcome back to Respawn Station. The start of this year marked our four-year anniversary and a lot has happened in that time. During the pandemic, we started this site as a way to write about video games. Since then, we’ve…
Read MoreMy Time Series Director on Designing a Sandbox, Scrapped DLC, and Evershine Kickstarter
In 2019, Pathea Games released My Time at Portia, a farm life sim published by Team17. With Studio Ghibli-inspired visuals, the game invited players to start a new life in the titular town full of friendly faces. I had heard about that game but my first…
Read MoreCrow Country Creative Director on Learning from Snipperclips and Balancing Retro Mechanics
Horror fans have been singing their praises of the recently released Crow Country, a retro-inspired survival horror game set in an abandoned theme park developed by the fine folks at SFB Games. Players are tasked with overcoming puzzles and riddles as…
Read MoreBotany Manor Creative Director on Tomb Raider Influence and the Challenge of Puzzle Design
Having released in April to positive reviews (currently at a 94% positive ratings on Steam), Botany Manor is the debut game from Balloon Studios. The botanical puzzle game tells the story of Arabella Greene as she compiles research for her herbarium…
Read MoreGods of the Twilight Developers on the Unique Strengths and Challenges of Visual Novels
Last week, Gods of the Twilight went into Early Access. Featuring a blend of cyberpunk and Norse mythology, the game tells the story of Farkas and Althea as they discover they might be more than human. After playing through the first five available…
Read MoreThe Call of Duty Problem | A Closer Look at the Biggest FPS in the World
In the three years since we launched, we have talked about a lot of video games, including a few Call of Duty titles, but we’ve never really done something like this. An opinion piece. As someone who has been playing Call of Duty games for over a…
Read MoreBlood West Producer on Balancing a Difficult Game and the Impact of Early Access
Blood West is an atmospheric first-person shooter where you play as an undead gunslinger brought back from the grave for a mysterious purpose by powers greater than your own. The game will be leaving Early Access at the end of the year and I got the…
Read MoreWhitethorn Games CEO on 7-Year Anniversary, Challenges of Indie Publishing, and How to Get a Game Published
Whitethorn Games, publisher of indie darlings such as Calico, Lake, and Wytchwood, is celebrating its 7-year anniversary with sales on everything from collectible pins to games across all platforms. (Links at the bottom.) I recently got the chance to ask…
Read MoreHi-Fi Rush Review | A Certified Banger
On January 25th, 2023, Xbox and Bethesda held their first (hopefully of many) “Developer_Direct”, a broadcast of pre-recorded developer presentations on a handful of games coming over the next few months. What came as a surprise to many was the…
Read MoreHappy New Year
Hello there! Before we begin this update, we want to say Happy New Year to all our wonderful readers. Our site went to new heights in 2022 and it was all thanks to you, the readers who came back week after week to read what we had to say about video…
Read MoreCyberpunk 2077 Review | The City of Dreams
Cyberpunk 2077 is not without its flaws, but you shouldn't let that stop you from experiencing one of the best video games ever conceived.
Read MoreAn Honest Discussion About The Last of Us: Part II
An honest discussion about The Last of Us: Part II and an analysis of the narrative as a companion to the first game.
Read MoreThe Respawn Station Awards
There have been some amazing games released in 2021 from titles that took full advantage of last-gen tech to ones that pushed the boundaries of next-gen systems. This marks the first full year of not just the latest generation of consoles from…
Read MoreX-Men Origins: Wolverine Uncaged is the Best Superhero Game That No One Talks About
Superheroes and video games have a history that spans all the way back to the Atari 2600. There have been many superhero games over the last 50 years that captured the hearts of people all over, from the co-op action of X-Men Legends to the acrobatic…
Read MoreSleeping Dogs: Definitive Edition Review | More Than Just Pork Buns
Whenever a new open-world sandbox game comes out it’s inevitably compared to Grand Theft Auto. This is at no fault to the chart-busting franchise and its developers and is simply a byproduct of its popularity. While games like Saints Row have evolved…
Read MoreLetterboxd But For Video Games
Letterboxd is an app for tracking what movies you’ve watched or want to watch and I’ve been using it since I was in college. For a long time, I’ve been looking for a Letterboxd equivalent for my video game addiction. Uh, I mean, hobby.…
Read MoreResident Evil Village Review | Mutating the Biohazard
After Resident Evil 6, it seemed hard to believe that the Resident Evil franchise could continue. It was headed on a downhill trend that drove the series away from its survival horror roots and towards becoming a summer blockbuster. Then in 2017, the…
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